FreezeNova

Game Credits & Licenses

Every one of the 171 games on FreezeNova was made by someone else and shared under an open license. This is the full roll of honour.

Code licenses in use: AGPL-3.0, AGPL-3.0-or-later, Apache-2.0, GPL-2.0, GPL-3.0, ISC, MIT, MPL-2.0, Unlicense, Zlib. Each game's own license file is kept beside it on our server and linked from its page. Where we changed anything, the game page's credits box says what.

GameAuthorCodeArt & audioSource
2048 Gabriele Cirulli MIT MIT (CSS-styled tiles, no image or audio assets) repo
A Dark Room Michael Townsend (doublespeak games) and contributors MPL-2.0 MPL-2.0 (text and CSS only; the unlicensed music and sound files are not included) repo
Andromeda Invaders Susam Pal MIT MIT (all graphics drawn on canvas, music and effects generated with Web Audio, no asset files) repo
Backgammon Christopher Müller MIT MIT (board, checkers and dice drawn with CSS; no image or audio files) repo
Backspace: Return to Figadore Jasper Renow-Clarke (picosonic) MIT MIT (3D models, SVG graphics and 14-segment font by the author); sound effects generated with jsfxr (Apache-2.0) repo
Backyard Slugger Frank Force MIT MIT (ballpark, players and ball drawn in code, sound effects generated in code); Box2D physics under the zlib license repo
Bagh-Chal Christopher Müller MIT MIT (board lines and pieces drawn with SVG and CSS, no image or audio files) repo
Bee Kind Jasper Renow-Clarke (picosonic) MIT CC0 (Kenney Pixel Line Platformer tiles, edited by the author); music is the author's arrangement of a public-domain Strauss waltz (MIT) repo
Black Box Lasers James Harvey (Simon Tatham's Portable Puzzle Collection) MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Black Hole Square Quinten Clause MIT MIT (shapes drawn in code, sound made with Web Audio tones) repo
Block Code Duck Pond Blockly Games by Google Apache-2.0 Apache-2.0 (Google); sounds by jorickhoofd (CC BY 4.0) and soundscalpel.com (CC BY 3.0); hit sound made for this site, CC0 repo
Block Code Maze Blockly Games by Google Apache-2.0 Apache-2.0 (Google); win sound by grunz, CC BY 3.0; goal flag drawn for this site, CC0 repo
Block Code Music Blockly Games by Google Apache-2.0 Apache-2.0 (Google); instrument samples CC BY 3.0 (FluidR3_GM via gleitz/midi-js-soundfonts; Salamander Grand Piano by Alexander Holm) repo
Block Code Turtle Art Blockly Games by Google Apache-2.0 Apache-2.0 (Google); finish sound by Jlew, CC BY 3.0 repo
Block Drop Jake Gordon MIT MIT (blocks drawn on canvas, no image, audio or font files) repo
Bounce Back Frank Force GPL-2.0 GPL-2.0 (pixel art tile sheet by the author, ZzFX sound effects and music generated in code) repo
Brick Smash Frank Force MIT MIT (bricks and paddle drawn in code, sounds generated in code; power-up icons use your device's emoji font) repo
Bridges Island Puzzle James Harvey and Simon Tatham MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Brough Dungeon Jeremiah Reid MIT MIT (pixel art sprites and Bfxr sound effects made by the author) repo
Bubble Pop Shooter Frank Force MIT MIT (bubbles and effects drawn in code; sounds generated in code) repo
Bullet Hell Space Shooter Amelia Clarke MIT MIT (ships drawn with code; no image or sound files). Uses p5.js 0.6.0, LGPL-2.1 repo
Bulls and Cows Christopher Müller MIT MIT (shapes and pegs drawn as inline SVG and CSS, no image or audio files) repo
Bullseye Archery Adnan Zawad Toky MIT MIT (bow, arrows and target drawn in code; no image or audio files) repo
Can't Get Back Kipkat MIT MIT (graphics drawn in code, ZzFX sound effects and music generated in code) repo
Canvas Tower Defense Teddy Cross MIT MIT (author-made turret, map and logo images; no audio) repo
Checkers Christopher Müller MIT MIT (board and pieces drawn with CSS, no image or audio files) repo
Chess vs Computer Zhang Zeyu MIT CC BY-SA 3.0 (chess piece images by Cburnett, Wikimedia Commons); chessboard.js, jQuery and Bootstrap are MIT; chess.js is BSD-2-Clause repo
City Shield Frank Force MIT MIT (city skyline, cannons and effects drawn in code; sounds generated in code) repo
Coding Golf Jasper Renow-Clarke (picosonic) MIT MIT (course and pixel font drawn in code by the author); club and flag models converted from Kenney's Minigolf Kit (CC0) repo
Coil Hakim El Hattab MIT MIT (orbs, trail and text drawn in code; background and grid texture images included in the MIT-licensed repository) repo
Color Pour Sort Gedas-S AGPL-3.0 AGPL-3.0 (tubes and liquid drawn with CSS; no image or audio files after our changes) repo
Color Tile Match Alexander Bazhanov MIT MIT (tiles drawn on canvas, inline SVG icons from Material Symbols under Apache-2.0, no audio) repo
Compact Conflict Jakub Wasilewski Zlib Zlib (map, temples and soldiers drawn with HTML and CSS; sound effects generated in code) repo
Complements Frank Force MIT MIT (gems and board drawn in code; sound effects generated in code) repo
Crater Space Jasper Renow-Clarke (picosonic) MIT CC0 (ship and missile sprites based on Kenney Space Shooter Extension); craters and text drawn in code (MIT) repo
CSS Diner Luke Pacholski (flukeout) MPL-2.0 MPL-2.0 (table items styled with CSS by the author); Exo 2 font under SIL OFL 1.1, Satisfy font under Apache 2.0 repo
CSS Grid Carrot Patch Thomas Park MIT MIT (garden, carrot and weed drawings by the author); PT Sans, Autour One and Source Code Pro fonts under SIL OFL 1.1 repo
Dominoes Christopher Müller MIT MIT (tiles drawn with SVG and CSS, no image or audio files) repo
Dominosa Domino Logic Simon Tatham MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Dots and Boxes Christopher Müller MIT MIT (grid, lines and marks drawn with HTML and CSS, no image or audio files) repo
Downhill Ski Frank Force MIT MIT (skier, trees, rocks and ramps drawn in code; sound effects generated in code) repo
Durak Christopher Müller MIT MIT (cards drawn with CSS and inline SVG suit shapes, no image or audio files) repo
Egg Time Rewind Frank Force GPL-2.0 GPL-2.0 (tiles.png and font.png pixel art from the same repo; sound effects generated in code) repo
Elematter Jack Rugile MIT MIT (shapes drawn with HTML and CSS; sound effects generated in code with jsfxr, Apache-2.0) repo
Elevator Saga Magnus Wolffelt and contributors MIT MIT (graphics drawn with HTML and CSS); Font Awesome 4.1 icons under SIL OFL 1.1 repo
Emoji Horde Frank Force MIT CC-BY 4.0 (Twemoji emoji art by Twitter, Inc and contributors); other graphics and ZzFX sounds generated in MIT code repo
Escape the Catacombs Santi Herranz MIT MIT (all graphics drawn in code, ZzFX sound effects) repo
Evolving Civilization Peter Motschmann (Demagorddon) MPL-2.0 MPL-2.0 (text and CSS interface); Weather Icons font under SIL OFL 1.1 repo
Factors Game Michael P. Nitowski MIT MIT (all graphics drawn on canvas in code, no image or audio assets) repo
Fanorona Christopher Müller MIT MIT (board lines and pieces drawn with SVG and CSS, no image or audio files) repo
Fifteen Slide Alexander Bazhanov MIT MIT (CSS-drawn 3D blocks, no audio); Material Design Icons font under SIL OFL 1.1 repo
Five Dice Scorecard Christopher Müller MIT MIT (dice and scoresheet drawn with CSS and inline SVG, no image or audio files) repo
Five-Square Tiling Puzzle Christopher Müller MIT MIT (pieces and board drawn as inline SVG and CSS in code, no image or audio files) repo
Fleet Strike Bill Mei MIT MIT (author's own small marker icons; grids drawn with CSS, no audio) repo
Flexbox Lily Pond Thomas Park MIT MIT (frog and lily pad drawings by the author); PT Sans, Fredoka One and Source Code Pro fonts under SIL OFL 1.1 repo
Flood Fill Puzzle Simon Tatham MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Four in a Row Christopher Müller MIT MIT (grid and discs drawn with CSS, no image or audio files) repo
Fox and Geese Christopher Müller MIT MIT (board lines and pieces drawn with SVG and CSS, no image or audio files) repo
Free Throw Frenzy Frank Force MIT MIT (court, ball and hoop drawn in code, ZzFX and generated sound effects) repo
FreeCell Solitaire Christopher Müller MIT MIT (cards drawn in code with text ranks and inline SVG suits; no image or audio files) repo
Galaxies Symmetry Puzzle James Harvey and Simon Tatham MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Game of the Amazons Christopher Müller MIT MIT (board, pieces and burned squares drawn with HTML and CSS, no image or audio files) repo
Go Christopher Müller MIT MIT (grid, star points and stones drawn with CSS, no image or audio files) repo
Golden Apple Snake Frank Force MIT MIT (snake, apples and board drawn in code; sounds generated in code) repo
Gomoku Christopher Müller MIT MIT (grid and stones drawn with CSS, no image or audio files) repo
Gravity Golf eschatonic MIT MIT (planets, ball and path drawn as canvas lines; no image or audio files) repo
Greater-Than Grid James Harvey and Simon Tatham MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Hel's Trial Sebastian Dorn MIT MIT (pixel art by the author; ZzFX sound effects generated in code) repo
Hex Christopher Müller MIT MIT (hexagon cells and stones drawn with CSS, no image or audio files) repo
Hex Formation Mason Blier MIT MIT (all graphics drawn in code on canvas; no image or audio files) repo
Hextris Logan Engstrom, Garrett Finucane, Noah Moroze, Michael Yang GPL-3.0 GPL-3.0 (the team's own SVG buttons; Exo 2 and Font Awesome fonts under SIL OFL 1.1) repo
Highway Pursuit Frank Force MIT MIT (cars, road and scenery drawn in code, sounds generated at runtime) repo
Hnefatafl Christopher Müller MIT MIT (board squares and pieces drawn with CSS, no image or audio files) repo
Hop Across Frank Force MIT MIT (frog, cars, logs and lily pads drawn in code, sound effects generated at runtime) repo
Hue Jumper Frank Force GPL-3.0 GPL-3.0 (no asset files; all graphics drawn with canvas code, no audio) repo
Humwin & Darbold Markus Fisch Unlicense Unlicense (all sprites are SVG drawings by the author inside the game file; no audio) repo
Hurry Cave Shooter Hugh Kennedy MIT MIT (text and number images made by the author; no audio) repo
Hyperspace Garbage Collection Raymond Zhou (razh) MIT MIT (all graphics drawn in code; plays without sound) repo
Inertia Gem Slide Simon Tatham MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Infinite Cars Takane Ichinose GPL-3.0 GPL-3.0 (pixel art and sound effects made by the author); Luckiest Guy font under Apache 2.0 repo
IsoCity Victor Ribeiro MIT CC0 (isometric city and building tiles by Kenney, kenney.nl) repo
Jetdash Frank Force MIT MIT (pilot, hazards and coins drawn in code; sound effects generated in code) repo
Klondike Solitaire Christopher Müller MIT MIT (cards drawn in code with text ranks and inline SVG suits; no image or audio files) repo
Konane Christopher Müller MIT MIT (board and stones drawn with HTML and CSS, no image or audio files) repo
Learn Git Branching Peter Cottle MIT MIT (graphics drawn in code); Font Awesome icons, CC BY 4.0 / CC BY 3.0, fonts SIL OFL 1.1 repo
Light Switch Grid Tejas Wavde MIT MIT (CSS-styled cells and an SVG favicon, no images, fonts or audio) repo
Light Up Lamp Puzzle James Harvey and Simon Tatham MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Little Platformer Frank Force MIT MIT (tiles.png and tilesLevel.png from the LittleJS repo; sounds generated with ZzFX in code) repo
Logic Mines Paweł Marczewski MIT MIT (the author's own SVG sprites; Bootstrap 4.3.1 and long-press-event, both MIT) repo
Loopy Loop Puzzle Mike Pinna, Lambros Lambrou and Simon Tatham MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Lost City of S Markus Fisch Unlicense Unlicense (public domain; all sprites are inline SVG drawn by the author, no sound) repo
Lost Treasures Markus Fisch Unlicense Unlicense (all 3D models and the seabed are generated in code; matrix helpers from gl-matrix, MIT) repo
Ludo Christopher Müller MIT MIT (board and token shapes drawn with CSS and inline SVG, no image or audio files) repo
Magnet Dominoes James Harvey and Simon Tatham MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Mahjong Solitaire CTBot000 MIT MIT (tile faces drawn as SVG in code, sounds synthesized in the browser) repo
Mancala moparisthebest AGPL-3.0-or-later AGPL-3.0-or-later (author's own icon; board and seeds drawn with HTML and CSS, no audio) repo
Marble Spiral Frank Force MIT MIT (spiral, marbles and turret drawn in code; sound effects generated in code) repo
Math Cage Grid Simon Tatham MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Math Sprint Game Amey Thakur & Mega Satish MIT MIT (background art by the authors; Play font under SIL OFL 1.1; sounds generated in code) repo
Memory Pairs Tejas Wavde MIT MIT (CSS-styled cards); card pictures use the bundled Twemoji font, CC-BY 4.0 by Twitter, Inc and contributors repo
Mini Grand Prix hexinhao (xhhdaxx) MIT MIT (cars and tracks drawn in code, no audio); world map data from Natural Earth, public domain repo
Mini Putt Park Frank Force MIT MIT (course art drawn in code, sound effects generated in code); Box2D physics under the zlib license repo
Mole Bonk Christopher Scott Hernandez MIT MIT (mole and button artwork drawn by the author, per the README) repo
Moon Lander Frank Force MIT MIT (lander, terrain and planet drawn in code; sound effects generated in code) repo
Net Pipe Puzzle Simon Tatham MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Netslide Pipe Puzzle Richard Boulton and Simon Tatham MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Nine Men's Morris Christopher Müller MIT MIT (board lines, points and pieces drawn with CSS, no image or audio files) repo
Norman the Necromancer Dan Prince Unlicense Unlicense (pixel sprites and font by the author; music and sound effects synthesized in code) repo
Number Path Tejas Wavde MIT MIT (grid and path drawn with HTML, CSS and SVG; no image or audio files) repo
OnOff Daniel Marino and Brad Dunbar MIT MIT (SVG shapes drawn in code; music and effects played through the MIT TinyMusic library) repo
OrbitSwarm Frank Force MIT MIT (planets, ships and starfield drawn in code; no sound) repo
Paddle Duel Frank Force MIT MIT (paddles, ball and CRT screen effect drawn in code, sound effects generated at runtime) repo
Pearl Loop Puzzle Simon Tatham MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Peg Solitaire Christopher Müller MIT MIT (board and pegs drawn with CSS, no image or audio files) repo
Pegball Frank Force MIT MIT (pegs, ball, cannon and bucket drawn in code; sound effects generated in code) repo
Penalty Kick Showdown Carlos Sardo & Diogo Sardo MIT MIT (pixel art drawn in code, music and sound effects made with the Web Audio API); Press Start 2P font under SIL OFL 1.1 repo
Pinball Frank Force MIT MIT (table drawn in code; sound effects generated in code); Box2D physics build under the zlib license repo
Pipe Flapper Frank Force MIT MIT (bird, pipes and scenery drawn in code from simple shapes, sound effects generated at runtime) repo
Pixel Sketch Studio gitstq MIT MIT (interface icons are inline SVG in the code; no image, font or audio files) repo
Planet Protector Frank Force MIT MIT (ships, aliens and terrain drawn in code; sounds generated in code) repo
Pocket Pool Frank Force MIT MIT (table and balls drawn in code, ZzFX sound effects); Box2D physics under the zlib license repo
PoliGuard Ion Mateus MIT MIT (shapes drawn in code; emoji icons come from your system font) repo
Powerwing Frank Force MIT MIT (ships, enemies and terrain drawn in code; sound effects generated in code) repo
Prestige Tree Rewritten Jacorb MIT MIT (CSS and canvas visuals; achievement pictures removed) repo
Princess of Corinium Jasper Renow-Clarke (picosonic) MIT CC0 (Kenney Tiny Town and Tiny Dungeon tiles); pixel font by the author (MIT) repo
Progress Knight Ihtasham42 Unlicense Public domain (text and CSS interface only, no image or audio files) repo
Pyramid Solitaire Christopher Müller MIT MIT (cards drawn with CSS and text suit symbols, no image or audio files) repo
Radius Raid Jack Rugile MIT MIT (shapes drawn in code; sound effects generated with JSFXR, Apache-2.0) repo
Range Shading Puzzle Jonas Kölker and Simon Tatham MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Realm of Ages Clicker Sam GPL-3.0 GPL-3.0 (text and CSS interface, no image or audio files) repo
Red Rock Descent StarKnightt ISC ISC (cars, terrain, interface and sound are all generated in code; three.js library under MIT) repo
River Strike Frank Force MIT MIT (shapes drawn in code, sounds generated in code) repo
Robot Coder Schnark Apache-2.0 Apache-2.0 (SVG tiles by the author, icons derived from Material Design Icons under Apache-2.0, synthesized sound effects) repo
Rock Blaster Frank Force MIT MIT (vector shapes drawn in code, sound effects generated in code) repo
Royal Game of Ur Christopher Müller MIT MIT (board, rosettes, pieces and dice drawn with CSS, no image or audio files) repo
Same Game Blocks James Harvey (Simon Tatham's Portable Puzzle Collection) MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Senet Christopher Müller MIT MIT (track, special squares, pieces and sticks drawn with CSS, no image or audio files) repo
Shogi Christopher Müller MIT Board and piece shapes: MIT. Piece kanji: CC BY 4.0, adapted by Christopher Müller from the kanji_light shogi piece set by Kadagaden (github.com/Kadagaden/shogi-pieces) repo
Signpost Arrow Chain James Harvey and Simon Tatham MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Sky Hop Frank Force MIT MIT (ball and platforms drawn in code from simple shapes, sound effects generated at runtime) repo
Skyscraper Sightlines Simon Tatham MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Slant Diagonals Simon Tatham MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Snakes and Ladders Christopher Müller MIT MIT (board, snakes and ladders drawn with SVG and CSS, no image or audio files) repo
SpacePi Jack Rugile MIT MIT (no image or sound files; everything is drawn in code) repo
Speedway Sprint Frank Force MIT MIT (car, road and scenery drawn in code, sound effects generated at runtime) repo
Spider Solitaire Christopher Müller MIT MIT (cards drawn in code with text ranks and inline SVG suits; no image or audio files) repo
SQL Detective Mystery NUKnightLab (Joon Park, Cathy He, Joe Germuska) MIT CC BY-SA 4.0 (case text and database content); sql.js and CodeMirror, MIT repo
Star Halma Christopher Müller MIT MIT (star board and marbles drawn with HTML and CSS, no image or audio files) repo
Stolen Sword Ian Chiao MIT MIT (no image or audio files; everything is drawn in code and sounds use the ZzFX synth) repo
Strike Lane Bowling isocialPractice MIT MIT (lane and HUD drawn in code; ball and pin 3D models included in the repository; three.js under MIT) repo
Sudoku Flow Bharani Kumar S MIT MIT (no image or audio files; sounds made in the browser; canvas-confetti library under ISC) repo
Surakarta Christopher Müller MIT MIT (board, loop arcs and stones drawn with SVG and CSS, no image or audio files) repo
Tangram Christopher Müller MIT MIT (pieces and outlines drawn as inline SVG in code, no image or audio files) repo
Tank Ricochet Frank Force MIT MIT (3D models, textures and sound effects are generated in code) repo
Tents and Trees Puzzle Simon Tatham MIT MIT (all graphics are drawn by the game code; no images or audio) repo
The Great Train Robbery Ondřej Žára MIT MIT (text-mode graphics drawn in code), Cascadia Mono font by Microsoft under OFL-1.1 repo
The Reapers: Tournament of Destiny Kilian Arjona and Valeria Sivkova Apache-2.0 Apache-2.0 (pixel art and ZzFX sound effects by Valeria Sivkova; Tinyfont, MIT) repo
The Sunshine Policy Markus Fisch Unlicense Unlicense (public domain; all scenes and characters are inline SVG drawn by the author, no sound) repo
Tiny Synth Piano Frank Force GPL-3.0 GPL-3.0 (all sound synthesized with the Web Audio API, no image or audio files) repo
Tiny Track Racer Frank Force MIT MIT (cars and terrain drawn in code, sounds generated at runtime); Box2D physics under the zlib license repo
Tower of Hanoi Douile MIT MIT (rings and pegs drawn in code; Feather icons, MIT) repo
Train Track Logic James Harvey and Simon Tatham MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Typer Defense Berk Erol GPL-3.0 GPL-3.0 (letters and effects drawn on canvas, no image or audio files) repo
Undead Mirror Maze Steffen Bauer (Simon Tatham's Portable Puzzle Collection) MIT MIT (monster pictures and all other graphics are drawn by the game code; no images or audio) repo
Unicorns Off My Lawn Michel Sabchuk MIT MIT (all art drawn in code from the author's own vector paths; music and sounds generated in code) repo
Universal Reversi Norbert Nopper MIT MIT (board and discs drawn with CSS, no image or audio files) repo
Unruly Black and White Lennard Sprong (Simon Tatham's Portable Puzzle Collection) MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Untangle Lines Simon Tatham MIT MIT (all graphics are drawn by the game code; no images or audio) repo
Warden's Duty Ondřej Žára ISC ISC (text glyphs and CSS only, no image or audio files); rot.js library under BSD-3-Clause repo
Word Search Bill (BunKat LLC) and Lucas-C MIT MIT (HTML and CSS only, no image or audio assets; bundled jQuery 1.7.1 under MIT) repo
Xiangqi Christopher Müller MIT Board and character pieces: MIT. Optional symbol pieces: CC BY 4.0, adapted by Christopher Müller from Kadagaden's xiangqi_wikipedia_intl_modded set (github.com/Kadagaden/chess-pieces), itself modified from Wikimedia Commons drawings by Inductiveload (public domain per Commons; listed as CC BY-SA in the PaperGames notice) repo

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