FreezeNova

Pinball Unblocked

Three balls, three bumpers and a pair of flippers that respond to every shot.

Pinball gameplay
Touch friendly
Report bug

What is Pinball?

Pinball is a compact pinball table with real ball physics. You launch each ball with a charged plunger, then use the left and right flippers to keep it out of the drain while it bounces off pop bumpers and slingshots for points. Each game has three balls, and your best score is saved.

Category
Arcade Games
Players
1 player
Plays on
Phone, tablet & desktop
Input
Keyboard, Mouse, Touch, Gamepad
Checked

Pinball here is a small, tidy table where the physics does the talking. It runs on Box2D, a proper rigid-body engine, so the ball has weight and spin, and a well-timed flip goes where you aim it. The layout keeps things readable: a rounded dome up top, three pop bumpers grouped in a triangle beneath it, a slingshot above each flipper and a launch lane on the right. It belongs to Frank Force’s LittleJS Arcade, and you can play Pinball unblocked right here with keys, mouse, touch or a gamepad.

Anatomy of the Table

The launch lane. Each new ball sits in a narrow channel on the right. While it rests there, the lane lights up and a power gauge appears.

The dome and rail. A launched ball climbs the lane, curves along the outer rail over the top of the table and drops into play.

The bumpers. Three round yellow bumpers hang under the dome. They kick the ball away hard, which often makes it ricochet between them several times in a row.

The slingshots. An angled kicker sits above each flipper, pushing the ball back toward the center.

The side wedges. These guide balls running down the walls back inward. They do not score but they change the angle of what comes at your flippers.

The drain. The gap between the flippers. A ball that falls through is gone.

How a Game Plays Out

You get three balls. Charge the plunger by holding the launch control, watch the gauge move from green toward red, and release. Once the ball is in play, your job is simply to keep it there while it collects points: 100 per bumper touch, 25 per slingshot touch.

When a ball drains, the next appears in the lane. After the third is lost, the game ends. Beat your saved record and it becomes the new HI in the top right corner.

Pinball controls

To do this KeyboardMouseTouch
Flip the left flipper Left arrow, A or ZLeft mouse buttonBottom-left on-screen button
Flip the right flipper Right arrow, D or /Right mouse buttonBottom-right on-screen button
Power up the plunger and fire Hold Space and releaseHold either button and releaseHold either button and release
Start over once the last ball drains Space or Enter——
Pause Esc——

Flipper Technique

Good pinball is mostly about restraint.

Only flip the side the ball is heading to. Flipping both at once opens the drain gap wider than it needs to be.

Trap when you can. Hold a flipper up as the ball rolls down it, let the ball come to rest in the crook, and then you can choose your next shot instead of reacting.

Aim for the triangle. A shot that reaches the bumpers under the dome tends to bounce around for several 100-point hits before it comes back down.

Ease off the plunger. A slightly softer launch can let the ball fall into play more gently, giving you a moment to get ready.

Expect inside bounces. Balls coming down the walls get nudged back toward the middle by the wedges, so do not assume a ball on the edge will stay there.

Simple Table, Satisfying Physics

With no ramps, missions or multiballs, this table is all about the feel of the ball, and it nails that part. It is ideal for short sessions on a laptop or phone. For more physics-driven fun, try Pegball or line up shots in Pocket Pool.

Pinball: questions players ask

How do you score points in this Pinball game?

Only two things pay. Each of the three yellow pop bumpers gives 100 points per touch, and each slingshot just above the flippers gives 25. The dome, rails and side wedges redirect the ball but score nothing.

How hard should I launch the ball?

Holding the launch control longer fills the gauge and sends the ball around the top rail faster. A full charge always works, but a medium launch often drops the ball into play more softly and gives you a calmer start.

Do I lose a ball if it rolls back into the launch lane?

No. If the ball settles in the lane again, the gauge reappears and you can simply fire it a second time. You only lose a ball when it falls into the drain between the flippers.

Can I play Pinball on a phone or Chromebook?

Yes. On touch screens two buttons sit in the bottom corners for the flippers, and either one charges the plunger. On a Chromebook the arrow keys or A and D work, with Space for the launch.

Credits and license

Pinball was created by Frank Force and released as open source. FreezeNova hosts a lightly adapted copy on its own server, together with the original license file.

  • Source code: github.com/KilledByAPixel (original project)
  • Code license: MIT
  • Art & audio: MIT (table drawn in code; sound effects generated in code); Box2D physics build under the zlib license
  • Our changes: We changed the page title and placed the engine, the helper scripts and the Box2D physics files in a single folder. The table plays the same.

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