The Sunshine Policy Unblocked
A royal order, a chained unicorn and a kingdom that badly needs some rain.
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What is The Sunshine Policy?
The Sunshine Policy is a short point-and-click adventure. Your hero is Nell, an apprentice rain watcher in a drought-struck kingdom, who is ordered to bring back a unicorn's horn. You talk to characters, collect items and solve linked puzzles across eight scenes to learn the truth about the missing rainbow.
- Category
- Adventure Games
- Players
- 1 player
- Plays on
- Phone, tablet & desktop
- Input
- Mouse, Touch, Keyboard
- Made by
- Markus Fisch
- Checked
The Sunshine Policy begins with a job nobody should accept. The kingdom has gone dry, and a self-satisfied minister orders Nell, an apprentice weather keeper whose usual work is clearing gutters, to fetch him a unicorn horn, the last one left, because he claims it will bring the rainbow back. The longer you play, the less that plan makes sense. Markus Fisch wrote this witty point-and-click tale for js13k 2026, squeezing eight flat-color scenes, plenty of dialogue and a set of neat puzzles into one page. You can play it unblocked with a mouse, a touch screen or only the keyboard.
Nell’s Rounds
Your first stop is the royal terrace, home of Minister Dullworth, who enjoys the cloudless sky a great deal more than any farmer. Arrows along the borders of a scene take you onward, to the creaky rain mill, a grassy field with a chained unicorn, a cluttered workshop, a dusty spillway and the machinery under the mill.
Clicking a character starts a conversation, and many give you a menu of questions. Clicking an object picks it up or earns a remark from Nell. Items go into the inventory in the top-right corner. To use one, go where it belongs and click its icon.
The puzzles depend on each other. Getting a key loose involves a trade, the jammed sluice needs both oil and a tool, and the rainbow lantern up on the roof needs its missing parts plus the right shutter order. Solve the last one and the ending plays.
The Sunshine Policy controls
| To do this | Keyboard | Mouse | Touch |
|---|---|---|---|
| Examine or use something in the scene | Tab to highlight, Enter to use | Click it (hover to see its name) | Slide to look around, lift your finger to act |
| Advance the conversation | Space | Click | Tap |
| Try an item you are carrying here | — | Click the item at the top right | Tap the item |
| Get help or a hint | Escape closes the help panel | The Help button at the bottom right, or click Nell | Tap Help or tap Nell |
When You Get Stuck
Nell talks about everything, and that is your best resource. Some pointers that do not spoil the story:
- Click every piece of scenery at least once. Even objects that seem decorative often earn a line that hints at a later step.
- Revisit Iris, the retired keeper who lives by the mill. Her questions update as you learn new things, and she explains how the sluice and lantern work.
- Don’t dismiss small, silly items. The snack on the palace table has a purpose.
- Remember what you started with. A certain bird in the meadow loves anything shiny, and you begin holding a document with a gold seal.
- Copy the diagram from the workshop before you climb to the roof. The three shutters must match it from left to right.
- If you are truly stuck, click Nell or choose “A gentle nudge” in Help. It reveals only your very next step.
A Short Story Worth Finishing
The Sunshine Policy is funny, kind and well paced, and it never wastes your time with pixel hunting. It suits anyone who enjoys a story more than a high score. When you are done, try the robot mystery Humwin & Darbold by the same author, or explore the rest of our adventure games.
The Sunshine Policy: questions players ask
How long is The Sunshine Policy?
It is a contest game with eight scenes, so most players finish in a single sitting. The puzzles are fair and the hint system keeps you from getting stuck for long.
Do I drag items onto objects?
No. Travel to the scene you suspect is right, then select the item from the inventory in the top-right corner. Nell uses it if it fits, or tells you why it does not, which is often a clue in itself.
Can I save and finish later?
There is no save. Your progress lives only as long as the page stays open, so if you close the tab you start from the beginning. The ending screen also has a Play again button.
Is it suitable for kids?
Yes. There is no violence and no way to lose, the jokes are gentle, and the reading level is easy. Younger players may want a parent nearby for the shutter puzzle.
Credits and license
The Sunshine Policy was created by Markus Fisch and released as open source. FreezeNova hosts an unaltered copy on its own server, together with the original license file.
- Source code: github.com/markusfisch (original project)
- Code license: Unlicense
- Art & audio: Unlicense (public domain; all scenes and characters are inline SVG drawn by the author, no sound)