FreezeNova

Gomoku Unblocked

Stones never move and never leave, so every placement is a promise or a threat.

Gomoku gameplay
Touch friendly 2 players on one screen
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What is Gomoku?

Gomoku is a two-player strategy game where black and white take turns placing stones on the intersections of a 15x15 grid. Stones are never moved or captured. The first player to line up five or more stones without a gap, in any direction, wins; if the board fills first, the game is drawn.

Players
1–2+ players (same screen)
Plays on
Phone, tablet & desktop
Input
Mouse, Touch, Keyboard
Checked

Gomoku is what happens when you take the simple idea of “get a line” and give it a big enough board to become serious. Players drop stones where the lines of a 15x15 grid cross, nothing ever moves or gets captured, and the first unbroken line of five wins. Because the board keeps getting fuller, every stone you place either builds toward something or quietly blocks your opponent. This unblocked version from Christopher Müller’s PaperGames collection plays freestyle rules against a three-level computer or a friend on one screen.

Placing Stones and Making Five

Black goes first, then the turns alternate. On your turn, choose any empty intersection and place one stone there. From then on it never moves.

You are after a straight run of at least five stones in your color. It can run horizontally, vertically or along either diagonal. The moment someone completes such a line, the game ends. If the whole board fills without one, it is a draw, though in practice that is rare.

Against the computer, take black for the first move or white to answer, then set the level to Easy, Medium or Hard. Undo removes your most recent stone and the computer’s answer to it.

Gomoku controls

To do this KeyboardMouseTouch
Put a stone on the board Arrow keys to move between points, Enter to placeClick an empty intersectionTap an empty intersection
Play a friend on this device —Click "2 Player (local)"Tap "2 Player (local)"
Set up a computer game —Click "vs Computer", pick a color and level, then click "New game"Tap "vs Computer", pick a color and level, then tap "New game"
Remove your last stone —Click "Undo"Tap "Undo"
Give up this game —Click "Resign"Tap "Resign"

The Language of Threats

Strong Gomoku players think in patterns, and learning a few names makes the game much clearer.

Open three. Three of your stones in a row with empty points at both ends. If ignored, it becomes an open four.

Open four. Four in a row with both ends empty. This cannot be stopped, since your opponent can only block one end.

Closed four. Four in a row with one end blocked. It still threatens to win and must be answered right away.

With those in mind, the main plan becomes clear:

  1. Start near the center, where a line can stretch out any way it likes.
  2. Block any open three your opponent makes immediately, before it turns into an open four.
  3. Look for a single stone that creates two threats at once, for example a pair of open threes, or a four together with an open three. That is usually the winning move.
  4. Use broken shapes like stone, stone, gap, stone. They are harder to notice and still grow into five.
  5. Count the open ends of every line, not only the stones in it. A blocked four can be weaker than an open three.

When Gomoku Is the Right Pick

Gomoku suits players who like clear rules and sharp tactics. A game against the computer usually takes a few minutes, and the Hard level is strong enough to punish a missed open three. Options for larger text, stronger contrast, extra spacing and a slower or faster computer help on small screens.

If you enjoy stone games, Go shares the same kind of grid but asks you to surround territory instead of making lines. For a quicker cousin with gravity, try Four in a Row.

Gomoku: questions players ask

What is the difference between Gomoku and tic-tac-toe?

Both games ask you to make a line, but Gomoku uses a 15x15 board and needs five in a row instead of three. That bigger space turns it into a real strategy game, where you build several threats at once instead of filling a tiny grid.

Is black stronger than white in Gomoku?

In freestyle rules, moving first is a clear advantage. This version has no special restrictions on black, so taking black against the Hard computer is a fair way to learn. Playing white is the tougher challenge.

Does an overline of six stones win?

Yes. This is freestyle Gomoku, so a gapless line longer than five still wins. Some tournament variants reject lines longer than five, but that rule is not used here.

How does the Gomoku computer decide where to play?

It only considers points near existing stones. Easy chooses among them at random. Medium grabs any winning point, stops any of yours, and rates the remaining choices, while Hard adds a short look-ahead of a few moves.

How can I tell which stone was played last?

The newest stone has an extra ring drawn around it, and the text above the grid says who moved most recently and whose turn comes next.

Credits and license

Gomoku was created by Christopher Müller and released as open source. FreezeNova hosts a lightly adapted copy on its own server, together with the original license file.

  • Source code: github.com/YourChaosChris (original project)
  • Code license: MIT
  • Art & audio: MIT (grid and stones drawn with CSS, no image or audio files)
  • Our changes: This page runs the Gomoku game alone from PaperGames, set to English. We removed the offline service worker, the language picker and the links to the other games and site pages. Rules and computer player are unchanged.

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